Saturday, December 17, 2022

In Celebration of Blackmoor

Blackmoor Week- New Spell (Time Disruption)


WARNING! This spell was created specifically 
for a short mini-campaign I recently ran in celebration 
of Blackmoor Week and Dave Arneson Day. While it 
is meant for fun it can be a Campaign driver or a 
Campaign ender. Perfect for emergent play.
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A powerful spell created over a multitude of lifetimes 
by The Mad  Wizard of The Black Moors. Technomancer 
turned Metal Mage, turned all powerful 
God - Praxis, The False Machine.

Time Disruption: To learn this new spell the 
Manuscript of  Time Disruption must be studied 
thoroughly my a magic user. It takes 1 year of study 
to gain access to this spell however once the 
manuscript is being read from, all time 
slows to a crawl within a 30ft. radius of the manuscript. 
One day of study with the manuscript is the equivalent of 
1 passing year outside the 30ft. radius.

In addition a successful INT attribute check is required to 
successfully gain permanent use of this new spell. 
Otherwise another year of study can be undertaken.


Time Disruption   
Level: M1
Range: Party
Duration: Immediate


1d6
1.     Ravages of Time: The party immediately age 
100 years and fall victim to the ravages of time. 
They are dead!  Roll NEW characters. 
Note: This campaign is played in a human centric 
world and PC's are all human. Halflings are 
considered to be stunted in development.
2.     Reverse: The Party re-wind 1 hour in time with 
full knowledge of the next 1 hour.
3.     Forward: The Party find themselves 1 hour in the future. 
Events have speed by their minds eye. (Fun for playing flash 
back scenes that I have the players make up)
4.     Time Stop: All time ceases flowing for everyone 
but the Party. Everyone and everything stops, suspended 
in place for the duration 1d6 rounds. The party is free to
 act in any manner for the duration including attacking, 
castings spells, and manipulating objects.
5.     Epoch: The Party find themselves at the end of days,
 whether 100, a 1000 or 10,00 years in the future it is the
 final days of the Dying Planet.
6.     Beyond Time: The Party has Ascended and escaped 
the effects and ravages of time. They now exist as 
BEINGS beyond space and time. They are alpha and 
omega, beginning and ends. Cosmic Beings. Hell Yeah!

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